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To sum it up, the Machines revived both Neo and Trinity and realized in the process that they could reshape the Matrix in the image of their longing to get the most energy out of the people trapped inside.
#THE MATRIX PATH OF NEO CREDITS DRIVER#
The Analyst went on to create this new version of The Matrix, taking the connection between Neo and Trinity as driver for his vision which focused on keeping the two of them separated but "quietly yearning" for what they don't and "dreading losing" what they do. As explained to Neo by Neil Patrick Harris' new character The Analyst, a new program similar to The Architect who is responsible for this latest version of The Matrix, the sacrifice made by Neo at the end of The Matrix Revolutions was actually inspiring to some of the machines, resulting in both he and Trinity becoming revered by some factions of the machines.Īs a result, the machines (at the direction of The Analyst) took their bodies and began to actually rebuild them, repairing their injuries and even upgrading their bodies somewhat (the holes in the back of their next that allow them to connect to the Matrix are noticeably bigger and more extravagant). Summary: Set in the Matrix universe, The Matrix: Path of Neo enables players to play as Neo, the central character, and relive his most important and memorable scenarios from the complete film trilogy, including the original film, 'The Matrix. This is all key though as the entire franchise remains canon, and where things pick-up. Larry Wachowski: So, if you're ready, it's time for a little Hulk versus Galactus action.To recap, Trinity and Neo both died en-route to and inside The Machine City, Trinity impaled by some rebar after their ship crashes and Neo killed by Agent Smith inside The Matrix. Larry Wachowski: So we suggested to Shiny that we change the ending.Īndy Wachowski: We thought it be cool after Smith rose up, screaming, "It's my world," the other Smiths jumped onto him, merging into one massive, monster, Mega-Smith. If you're like us, then right now, you are ready for fifteen minutes of sweaty-palmed, button-pushing, action to kick the crap out of some big, bad-assed, boss! 'Neo, sooner or later you're going to realize just as I did that there's a difference between knowing the path and walking the path' Morpheus (The Matrix) (Image credit: Warner Bros. Well, maybe that works in a movie, but in a video game, the Jesus thing, is well.Īndy Wachowski: Really lame.
#THE MATRIX PATH OF NEO CREDITS FREE#
You see, at this point in the story, Neo stands on the verge of satori, ready to resolve the paradox of choice and choicelessness, of free will versus fate, but that can only be achieved through an act of surrender, which occurs after he has abandoned the perspectival nature of truth, accepting the totality of present consciousness which ultimately allows an evolutionary transition, transcending the Cartesian dilemma through the emergence of delimited spirit, which then provides the world with the choice of a third path, the path of Neo, the path of peace.Īndy Wachowski: You promised you wouldn't do that.Īndy Wachowski: I think what my brother was trying to say is, at this point, it's martyr time.
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Larry Wachowski: Now, the real reason we are here is to discuss the big problem we faced in turning these three movies into a video game. You kick ass.Īndy Wachowski: Yes, we salute your excellence in the gaming field.
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Larry Wachowski: First of all, congrats on reaching the final stage of this game. Larry Wachowski: And I'm Larry Wachowski.Īndy Wachowski: Or rather, these are the digital projections of our mental selves.
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